
package com.idealighter.game.gamehall.message;

import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;

import com.idealighter.game.core.annotation.ReqMsg;
import com.idealighter.game.gamehall.dto.RoomSetting;
import com.idealighter.game.message.ModuleMsgIdConstant;
import com.idealighter.game.message.core.ReqMessage;

import lombok.Data;

/**
 * 修改房间设置.
 */
@ReqMsg(ModuleMsgIdConstant.GameCommon.MODIFY_ROOM_SETTINGS)
@Data
public class ReqModifyRoomSettingMsg implements ReqMessage {
  @Protobuf(order = 1)
  private int id = ModuleMsgIdConstant.GameCommon.MODIFY_ROOM_SETTINGS;

  // 房间设置
  @Protobuf(order = 2)
  private RoomSetting roomSetting;
}
